The cooperative puzzler “Pode” is out now for the PS4

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Independent developer Henchman & Goon today announced that their co-op exploration game, Pode, is out now on PlayStation for 24.99€, featuring a 10% discount available for PS Plus owners.

Pode is a co-op puzzle exploration game about two unlikely travel companions, a rock Bulder and a fallen star Glo, going on a beautiful adventure within a mysterious and magical mountain. Through unique individual talents the duo revitalize the environment around them by working together to solve mind-bending puzzles. Featuring a musical track composed by the acclaimed Austin Wintory and visually inspired by Norwegian art and culture, Pode is a stunning exploration game that can be played alone or with a friend.

“Pode delivers a really nice metaphor on what true friendship is. We are all unique so we need to learn to coexist and cooperate together instead of shying away from those who are different from us,” said Yngvill Hopen, Game Director and CEO at Henchman & Goon. “The game draws players in with its colourful Norwegian inspired artwork and Austin Wintory’s amazing soundtrack that blend seamlessly together to create a spellbinding puzzle experience for all.”

Pode won the development award for the Best Casual Game and was selected as a nominee for the People’s Choice Awards, for the Best Quality of Art in GameConnection 2018, and recently won three national awards in Norway for “Best Art”, “Best Audio” and “Best Fun for Everyone” nominations. But the team is most proud of the grandest prize of them all, which is the praise from Captain Marvel, herself, Brie Larsson (see tweet). For more information, visit: www.podegame.com

Next month Henchman & Goon CEO Yngvill Hopen will be giving a talk at GDC under a title ‘Pode’, a Rose Painted Adventure. Attendees will gain insight into the visual development of ‘Pode’, and how traditional Norwegian art and cultural influences helped shape the atmospheric world in which it takes place. They will also get an understanding of the biggest challenges the team faced during development, and how they approached and overcame them.

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