Resident evil 2

Fans all over the world are looking forward to Capcom’s remake of the critically acclaimed Resident Evil 2 and while they are waiting for the game to release, they can know a bit more about it, thanks to the series of videos released by Capcom today.

The videos are split into multiple parts and they showcase the various mechanics present in the game, the enemies, the guns, etc.

Capcom has been hyping up the game’s release by releasing gameplay footages and trailers periodically. Tsuyoshi Konda, the Resident Evil series’ producer, earlier said that the game has ample resemblance to the original, critically acclaimed Resident Evil 2. He said:

“The problem we have to face with the remake is that [the ’90s] zombies have become so standard across all genres of fiction and media, like movies, games and TV. We’ve kind of hit peak zombie, and it’s also come and gone. You can’t just show zombies onscreen and be like, “OK, be scared.” People are used to them, and they’re kind of the low-level enemy in the video game enemy hierarchy. They’re no longer the enemy that you feel scared by.

So we wanted to make you feel with the remake’s zombies the way you would have felt seeing the original Resident Evil 1 and 2 zombies — but updating that visually. We want you to feel that zombies are scary again. They’re not just a bullet sponge you have to deal with to get through the game.

We’ve really worked hard on the visuals and the physics of them. We let you aim for specific parts of their body. We have realistic, real-time bullet damage to specific parts of them. They can be dismembered. You can shoot off a leg to disable them or shoot off an arm so they can’t grab you.

And when they come up close and grab you, the camera swings in for this really intense claustrophobic feel. Even if you think zombies are kind of passé, you’ll definitely find them scary all over again in this game.”

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