Looks like great things await Harebrained Schemes’ turn-based mech combat game Battletech. Paradox Interactive have announced that the critically acclaimed title will get its first proper DLC expansion, Flashpoint, this year.
According to the developers,
“Flashpoints are high-stakes branching short stories, comprised of procedural mercenary missions linked together with new crew conversations, special events, critical choices, and valuable rewards. To ramp up the intensity, some Flashpoint stories will feature “Consecutive Deployments” in which players won’t be able to repair their ‘Mechs between missions.”
The three new Mechs being deployed to the game are the Hatchetman, the Cyclops, and the Crab. There’ll also be a new encounter called ‘Target Acquisition’, where players have to control three territories on a map to win.
“Flashpoint stories give us the flexibility to design a huge variety of experiences, all with different sequences, events, challenges, decisions, rewards, etc. We’re combining core gameplay mechanics in new ways to create deeper content,” said Mitch Gitelman, Battletech Game Director and co-founder of Harebrained Schemes.
Battletech: Flashpoint will be released in November 2018.